win V = window ("Lineage II", "L2UnrealWWindowsViewportWindow", -1);
options ("antianticlicker", 2, 1, 0, 0, 5, 1, 1);
antianticlicker(1, "x32"
;
string text_KIB;
int sum_symbol_KIB;
int n_readtext_KIB;
double correct_symbol_KIB[5];
loadsymbolbase("C:\Users\John\Documents\Autoenchant\Bot\basetext.sib"
;
int size_key_char_KIB=-1;
win w_KIB;
int ex_KIB, ey_KIB, sum_KIB, x_KIB, y_KIB;
int sx_KIB, sy_KIB;
int Image_0_KIB[29][25];
int Image_1_KIB[57][12];
int Image_2_KIB[25][28];
int Image_3_KIB[23][26];
int Image_4_KIB[25][24];
int Image_5_KIB[22][24];
int Image_6_KIB[117][13];
int Image_7_KIB[28][27];
int Image_8_KIB[133][13];
int Image_9_KIB[179][15];
int Image_10_KIB[29][25];
int Image_11_KIB[29][26];
int Image_12_KIB[145][16];
int Image_13_KIB[10][9];
int Image_14_KIB[97][27];
int Image_15_KIB[134][16];
int Image_16_KIB[65][17];
int Image_17_KIB[61][13];
start_();
Newam();
function start_()
{
load_image_();
pause(1000);
int x, y;
getmouse(x, y);
w_KIB=getwindow(1, x, y);
ex_KIB=w_KIB.widthclient; ey_KIB=w_KIB.heightclient;
sx_KIB=w_KIB.leftclient; sy_KIB=w_KIB.topclient;
}
function key_(int k, int m, string text, int pc, int p1, int p2)
{
pause(p1);